Game experiment in progress

Move. Play.

Your body is the controller. An iPhone turns movement into game input—without sending your camera anywhere.

See how Motion works
Motion figure shown across several body positions
Body in Game input out

The room becomes the controller.

Motion is built around a simple loop: see movement locally, turn it into pose input, and let the game answer immediately.

  1. iPhone

    Sees the movement

    The camera stays on the phone.

  2. Vision

    Finds the pose

    Only movement data drives the game.

  3. Game

    Answers on screen

    Play on the phone or mirror to a TV.

Your camera stays with you.

Motion uses Apple Vision on the iPhone to extract body position. Camera frames are not transmitted or stored. The public page does not ask for camera access, either.

On-device pose extraction

No uploaded camera stream

No account or tracking pixel

A real prototype. Not a finished console.

Built

Three game modes, an iPhone host, and local pose input.

Verified

The app compiles, launches, and renders in the iOS simulator.

Next

Physical-iPhone tracking, mirroring, and recording validation.

Footage

After the physical-iPhone pass—not before the proof.

For people curious about new ways to play.

Motion is not downloadable yet, and this website is not the game. It is a public window into an experiment: can a phone turn the space in front of your screen into a game controller?

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